Welcome to another installment of UIKit Learning! Today, we will dive into UICollectionView and explore how to use it effectively in your iOS apps.
A UICollectionView is a versatile and powerful component in UIKit that allows you to present a grid or list of items in a highly customizable layout. Whether you need a simple grid of images, a complex layout with multiple sections and headers, or dynamic, animated updates, UICollectionView provides the flexibility to create engaging user interfaces.
In some projects, you might not want to use Storyboards or XIBs for various reasons, such as greater flexibility and control over your views, better version control, or simply personal preference. If that’s your case, this post will guide you through the basic steps to configure a Storyboard project to work with UIKit programmatically.
Step-by-Step Guide I’m using Xcode 15.4, the graphical user interface (GUI) may change in the future causing some images to be outdated or some steps to be different.
Tabs bars are one the most recognizable UI elements for an iOS apps. We can find this element in build in apps like Phone, Photos, Music, AppStore, and many more.
Lucky for us, this element is quite easy to use, and in this tutorial, we’ll learn how to create a tab bar programmatically using UIKit. Let’s start!
Simple example Let’s start by configuring our project to allow us to instantiate our views programmatically.
Lately, I’ve been writing a lot about UIKit and I noticed I haven’t covered the delegate pattern.
This pattern is not exclusive to UIKit but it’s quite used in this framework.
In this post, we’ll dive into the Delegation Pattern, a fundamental design pattern in iOS development that helps in creating a well-structured codebase.
What is the Delegation Pattern? The Delegation Pattern is a design pattern where one object (the delegator) hands off (or delegates) some of its responsibilities to another object (the delegate).
One common issue with programmatic UIKit development is dealing with the creation and configuration of UI objects. Configuring UI elements in our code can be cumbersome and hard to synchronize their behavior and style across several screens.
By using the Builder Pattern, we can centralize the creation and configuration of these objects. This simplifies our codebase and decouples the creation of UI objects from our views.
What is the Builder Pattern?